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Rescheduling


When I released the demo, I said I would try juggling my college work with HMP development but this is turning out more and more challenging. This year, I will be working on a college thesis for my graduation, it's supposed to be the last you do, and you can graduate if the thesis is approved. I'm sure the pandemic also affected everyone in a similar way but I also had to do things out of order, and take a break from college among other things.  

So I'm not graduating this year, but the point is that it is supposed to be the biggest project you do, so I kind of underestimated how much time I would have available. I'm also going to work on a horror visual novel for the graduation thesis, so If I end up being able to produce a finished game I'll also share that.  It's going to be inspired by Japanese tales, and it will be centered on the theme of regret. 

To make it clear, I'm not going to stop the project or anything, but the time I was envisioning to release the full game will probably be a lot longer. Most likely, I'll only get time to work on the project again in December. 

I'm also taking some commission work in the meantime, I'll probably not be able to stop myself to take a small role on a jam or two just like I did for NaNoRenNo, but my personal projects are halted for now. 

I'm very happy and grateful for all the comments and the feedback I received so far, it was beyond expectations for my first little demo of a game. Like I said before, I'm very set on having it be a full game, it's very fun to draw my bois and their hm, intense ways of affection. 

Thank you all for your patience! I'll try my best to keep things updated until then. Hope everyone has a great year with great gaymes.  

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Deleted 2 years ago
(+1)

Thank you for the kind words! >.<